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Death Match Start-up tips

Every weapon has two firing modes, a regular fire mode when you press fire and an alternate fire mode.

Press jump again at the peak of a jump to get an extra boost.

Pressing a movement key twice in rapid succession will make your character dodge in that direction.

You can also dodge off walls while in the air.

You can change weapons by pressing the associated weapon number, or scroll through your weapons using your next weapon key and previous weapon key.

The shock combo is a powerful explosion created with a shock rifle by shooting a shock ball with a shock beam.

When loading up rockets using the rocket launcher alt fire, press the regular fire button before releasing the rockets to fire them in a tight spiral.

You can toggle the scoreboard display on or off at any time by pressing F1.

You receive adrenaline for killing enemies and other accomplishments. Once your adrenaline reaches 100, you can start an adrenaline combo by using the correct movement key combination.

F3 will bring up a personal stats display.

You can shoot down enemy Redeemer missiles with a well placed shot.

Press Tab and type your message to send text messages to other players.

You can play taunts or other voice messages through the voice menu by pressing the speech menu key.

While crouching, you cannot fall off a ledge.

 

Team Game Start-up tips

If you miss a player's chat message, you can use your in game chat key to display a box of all chat messages you have received.

Use the link gun alt fire beam to can link up with link gun carrying teammates. While linked, the teammate will receive a significant power boost to their link gun.

You can toss your current weapon for a teammate by pressing your throw weapon key.

Teammates who have a link gun equipped will have a green team beacon above their heads instead of the standard yellow beacon.

Press your voice talk key to voice chat with your team.

Press your team chat key and type your message to send text messages to other team members.

The text-to-speech feature that makes the game read text messages aloud can be enabled in the audio settings menu.

 

CTF Start-up tips

You can use N to see the path to the Red Team base and M to see the path to the Blue Team base.

Firing the translocator sends out your translocator beacon. Pressing fire again returns the beacon, while pressing alternate fire teleports you instantly to the beacon's location (if you fit).

Using the translocator to teleport while carrying the flag will cause you to drop the flag.

Pressing weapon 10 after tossing the Translocator allows you to view from its internal camera.

Pressing fire while your alternate fire is still held down after teleporting with the translocator will switch you back to your previous weapon.

 

Onslaught Start-up Tips

If you receive a missile lock warning, try to get out of sight quickly!

The Raptor's missiles will automatically lock onto Mantas and other Raptors.

In the Raptor press your jump key to fly higher and your duck key to fly lower.

The Manta can rapidly descend to smash your enemies by pressing your duck key or %ALTFIRE%.

Press your jump key to perform a 180 spin out in the Hellbender or Scorpion.

The Manta is the only vehicle that has the ability to jump.

When deployed, the Leviathan is highly vulnerable to air attacks.

You can heal a friendly vehicle with the link gun alt-fire.

You can heal a friendly PowerNode with the link gun alt-fire.

It is impossible to heal the final PowerCore, so defend it at all costs!

Press F12 to toggle the radar map on and off.

You can be hurt or killed by vehicles exploding near you.

Enemy Spider Mines can be destroyed, but some weapons are better against them than others.

Pressing your use key on a PowerNode allows you to teleport to any PowerNode your team controls.

You won't be able to spawn at a PowerNode that is under attack, even if your team controls it.

If you die, any Spider Mines or Grenades you fired will explode.

Press your voice talk key to voice chat with your team.

N will show the way to the nearest PowerNode or PowerCore the Red Team can attack, while M will do the same for the Blue Team.

Press F4 to switch between 1st and 3rd person mode in vehicles.

AVRiL rockets will home into an occupied enemy vehicle as long as you keep your crosshair on it.

When you find a target with the AVRiL, press alt-fire to zoom and lock your view to that target.

The green light on top of the weaponlockers indicates that additional ammo is available at that locker.

Attack PowerNodes that have the enemy team color sky beams above them.

You cannot attack the PowerCore or PowerNodes if there is an energy shield present. Remove the shield by controlling a node that is linked to it.

The Grenade Launcher shoots sticky grenades that attach themselves to vehicles and players. You must detonate them yourself with the alternate fire.

The bomber that the Target Painter calls in can be shot down by enemy fire.

In Onslaught, your team earns 2 points for winning before overtime and 1 point for a win during overtime.

 

CTF Start-up tips

You can use N to see the path to the Red Team base and M to see the path to the Blue Team base.

Firing the translocator sends out your translocator beacon. Pressing fire again returns the beacon, while pressing alternate fire teleports you instantly to the beacon's location (if you fit).

Using the translocator to teleport while carrying the flag will cause you to drop the flag.

Pressing weapon 10 after tossing the Translocator allows you to view from its internal camera.

Pressing fire while your alternate fire is still held down after teleporting with the translocator will switch you back to your previous weapon.

 

Onslaught Start-up Tips

If you receive a missile lock warning, try to get out of sight quickly!

The Raptor's missiles will automatically lock onto Mantas and other Raptors.

In the Raptor press your jump key to fly higher and your duck key to fly lower.

The Manta can rapidly descend to smash your enemies by pressing your duck key or %ALTFIRE%.

Press your jump key to perform a 180 spin out in the Hellbender or Scorpion.

The Manta is the only vehicle that has the ability to jump.

When deployed, the Leviathan is highly vulnerable to air attacks.

You can heal a friendly vehicle with the link gun alt-fire.

You can heal a friendly PowerNode with the link gun alt-fire.

It is impossible to heal the final PowerCore, so defend it at all costs!

Press F12 to toggle the radar map on and off.

You can be hurt or killed by vehicles exploding near you.

Enemy Spider Mines can be destroyed, but some weapons are better against them than others.

Pressing your use key on a PowerNode allows you to teleport to any PowerNode your team controls.

You won't be able to spawn at a PowerNode that is under attack, even if your team controls it.

If you die, any Spider Mines or Grenades you fired will explode.

Press your voice talk key to voice chat with your team.

N will show the way to the nearest PowerNode or PowerCore the Red Team can attack, while M will do the same for the Blue Team.

Press F4 to switch between 1st and 3rd person mode in vehicles.

AVRiL rockets will home into an occupied enemy vehicle as long as you keep your crosshair on it.

When you find a target with the AVRiL, press alt-fire to zoom and lock your view to that target.

The green light on top of the weaponlockers indicates that additional ammo is available at that locker.

Attack PowerNodes that have the enemy team color sky beams above them.

You cannot attack the PowerCore or PowerNodes if there is an energy shield present. Remove the shield by controlling a node that is linked to it.

The Grenade Launcher shoots sticky grenades that attach themselves to vehicles and players. You must detonate them yourself with the alternate fire.

The bomber that the Target Painter calls in can be shot down by enemy fire.

In Onslaught, your team earns 2 points for winning before overtime and 1 point for a win during overtime.

 

Assault Start-up Tips

A waypoint on the HUD indicates the location of an objective.

Be on the look out for HUD warnings and alarm sounds when an objective is in danger.

When a new spawn area has been enabled, Press your weapon 10 key to teleport to it instantly.

Press N or M to highlight the current objective, show a path to it, and slide out the objective list.

Monitor the respawn countdown to know when to expect backups.

Some weapons are better at destroying enemy Spider Mines than others.

You can be hurt or killed by vehicles exploding near you.

You can heal a friendly vehicle with the Link Gun alt-fire.

If you die, any Spider Mines or Grenades you fired will explode.

The green light on top of the weapon lockers indicates that additional ammo is available at that locker.

All turrets can zoom in by pressing move forward and zoom out by pressing move backward.

Link turrets have the same properties as the Link Gun.

The Ion Cannon and Ion Plasma Tank, while charging up, indicate their target with a laser beam.

You can switch between remote controlled turrets by pressing next weapon and previous weapon.

In a SpaceFighter, you can cycle through targets by pressing next weapon and previous weapon.

Various trophies can be obtained by destroying a key vehicle (or turret), completing an objective, or successfully attacking.

A trophy is given to the player completing an objective, but the points reward is shared between all contributors.

Press F4 to switch between 1st and 3rd person view in vehicles.

 

 

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