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Half Life 2 - Cheat Codes

Use the [~] key during gameplay to bring up the console and enter the following codes there:
Cheat Effect
+mlook Enables mouse look
ai_disable toggles enemy AI on/off
air_density # Change the density of air. (Add number in place of #)
buddha Health never goes below 1
ch_createairboat Makes an airboat
ch_createjeep Make a jeep
cl_drawhud 1 Toggle HUD display On
cl_enablehud 1 Toggle HUD display On
cl_ragdoll_collide 1 Enables ragdolls that don't clip through each other, but stack realistically on one another.
cl_showfps 1 Shows FPS Rate
cl_showpos 1 brings up position display in top right of screen (0 removes it)
crosshair 0 Disables Crosshair
Developer # Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose)
dsp_explosion_effect_duration # Set length of confusion/ear-ringing effect(Add number in place of #)
exec # Execute a script file (Input filename in place of #)
firstperson First Person View
getpos can be used to get current coords for use with setpos
give # Give weapon (Input weapon name in place of #)
give item_ammo_357 Spawns ammo for the .357 magnum
give item_ammo_ar2 Spawns primary fire ammo for the Overwatch Pulse Rifle
give item_ammo_ar2_altfire Spawns energy grenade for the Overwatch Pulse Rifle
give item_ammo_crossbow Spawns ammo for the crossbow
give item_ar2_grenade Spawns grenades for the submachinegun, oddly enough..........
give item_battery Increases suit charge by 15 points.
give item_box_buckshot Spawns shells for the 12-gauge shotgun
give item_box_mrounds Spawns primary fire ammo for the submachinegun
give item_box_srounds Spawns ammo for the 9mm pistol
give item_rpg_round OR give item_ml_grenade Spawns grenades for the RPG
give weapon_annabelle gives you Father Gregori's modified shotgun
give weapon_shotgun Recieve a Shotgun
God God Mode (Server side only)
help $ replace $ with a command to get a brief description of it
host_timescale # Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster).
hud_quickhelp/text? 1 Shows Crosshairs
Hurtme # Damages player by whatever variable you input as #
impulse 101 All Weapons
impulse 203 removes the item or NPC pointed at
impulse 203 removes the item or NPC pointed at
impulse 76 Grunt-O-Matic
impulse 82 Spawn a Jeep
impulse 83 Spawn an Air Boat
Kill You die.
Map # Load Map (Input title in place of #)
maps Displays Map listing
mat_depthbias_normal 1 See through walls
mat_fullbright 1 removes all shadows (a 0 restores them)
mat_fullbright 1 removes all shadows (a 0 restores them)
mat_numtextureunits # Limit the number of texture units. (Add number in place of #) (0=Default)
mat_yuv 1 black-and-white mode
net_graph 1 a more thorough fps display
noclip Ability to walk through walls (Server Side Only)
notarget Invisible to NPC's
npc_create Creates an NPC
npc_create_aimed Creates an NPC (Aiming away from player)
physcannon_cone # Changes the radius of the cone used to pick up objects
physcannon_maxforce # Changes how hard you propel objects
physcannon_maxmass # Changes how large pulled objects can be
physcannon_pullforce # Changes how quickly objects are pulled
physcannon_tracelength # Changes the length that objects can be pulled from
picker Toggles Picker mode on
prop_debug Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
r_screenoverlay effects/combine_binocoverlay.vmt Gives you combine vision during gameplay.
r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt Gives you weird vision during gameplay.
setang Snap players eyes to a specified pitch yaw
setpos Move player to specified origin
shake Creates an earthquake.
sk_max_357 # # is new max ammo for .357 Magnum
sk_max_ar2 # # is new max ammo for Pulse Rifle
sk_max_ar2_altfire # # is new max ammo for Pulse Rifle energy orbs
sk_max_buckshot # Raises your max number of shells to that number.
sk_max_buckshot # # is new max ammo for shotgun
sk_max_crossbow # # is new max ammo for crossbow
sk_max_grenade # # is new max ammo for hand grenades
sk_max_pistol # # is new max ammo for pistol
sk_max_rpg_round # # is new max ammo for RPG
sk_max_smg1 # # is new max ammo for submachine gun
sk_max_smg1 # # is new max ammo for submachine gun
sk_max_smg1_grenade # # is new max ammo for SMG grenades
sk_npc_dmg_ar2 # NPC's do # damage with the pulse rifle
sk_npc_dmg_shotgun # NPC's do # damage with shotgun
sk_npc_dmg_smg1 # NPC's do # damage with the smg
sk_plr_dmg_357 # # is new damage value for .357 Magnum
sk_plr_dmg_ar2 # # is new damage value for Pulse Rifle
sk_plr_dmg_buckshot # # is new damage value for shotgun
sk_plr_dmg_buckshot # Raises damage done by each pellet.
sk_plr_dmg_crossbow # # is new damage value for crossbow
sk_plr_dmg_crowbar # # is new damage value for crowbar
sk_plr_dmg_grenade # # is new damage value for grenades
sk_plr_dmg_pistol # # is new damage value for pistol
sk_plr_dmg_rpg_round # # is new damage value for RPG rockets
sk_plr_dmg_smg1 # # is new damage value for submachine gun
sk_plr_dmg_smg1_grenade # # is new damage value for SMG grenades
sk_plr_num_shotgun_pellets # Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
skill # change skill level (# = 1, 2, or 3)
status shows some game info, incl. current map
sv_bounce # Sets bounce multiplier for physically simulated object collisions
sv_cheats 1 Activates Cheats
sv_friction # Set World Friction (Add number in place of #)
sv_gravity # Set Gravity (Add number in place of #)
sv_infinite_aux_power 1 gives infinite power for sprinting, etc.
sv_infinite_aux_power 1 gives infinite power for sprinting, etc.
sv_maxvelocity # Sets Maximum Velocity of any moving object (Add number in place of #)
sv_soundemitter_filecheck Toggle reporting missing .wav files for sounds
sv_stopspeed # Set Minimum Stopping Speed on ground (Add number in place of #)
sv_unlockedchapters # unlocks chapters 1 thru # (15 is end credits)
sv_waterdist # Set Vertical View when eyes are near water plane.
thirdperson Third Person View
viewmodel_fov # Adjusts size of the weapon you're carrying (54 = default)
weapon_357 .357 Magnum
weapon_ar2 Overwatch Standard Issue Pulse Rifle
weapon_bugbait Pherapods
weapon_crossbow Crossbow
weapon_crowbar Crowbar
weapon_frag Fragmentation Grenade
weapon_physcannon Zero Point Energy Field Manipulator Gun
weapon_pistol 9mm Pistol
weapon_rpg Rocket-Propelled Grenade Launcher
weapon_shotgun 12-Gauge Shotgun
weapon_smg1 Submachine Gun

 

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