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Stip Mining - Guide |
| IA-MINE classifies Strip Mining as the combination between "Speed(MINING 5) & Hive Mining(Drones)" & cargo-ferrying. First, a primer. The Team. (What jobs make up a Strip-Operation) No matter how big your fleet is, the actual miner in a "Strip Mining Operation" is always in a Frigate or the smaller ship of your operation. (I.E if you have industrials hauling, use your cruisers to mine)....this is CRUCIAL. The smallest ship(s) will jettison cargo containers small enough to be transferred in entire loads into a book-mark-warped cruiser....such a thing allows the cruiser to simply click-drag and warp back to station...a process of less than 3 min from station to station. The Size-Scale. (Hauling ships per mining ships) Use one cruiser for every 2 mining frigs 1 Cruiser, 1 Frig for every 3 mining frigs and so on (adding 1 hauling frig for every odd number of mining frigs) What makes a...... ?(Job Pre-Req) -A mining ship must have "Mining 5" "Drones", and "Mining Drone Operation"....We suggest Probes... since at "Minmatar Frig 4" A Probe Carries 315 units..(more than most other frigs) The whole purpose of the mining frig is to mine as fast as possible. Each Mining-Frig Group should have a leader. This Leader consolidates all of the cargo containers into 1 single container... BUT DOES NOT COMBINE THE MINERALS....just let the small batches stay separate this assists in dragging the smaller batches out into the haulers. Too many containers will cause so much lag you will puke. (War Craft 3 fans could look to the Mining Leader as the Town Bell that rings the peasant/peons into safety....but doesn't command, just shepherd, mining is hard enough without having dicks barking orders at you) -A Hauling ship should be bigger than a mining ship. So far we use Scythes (a logical jump from our Probes, and an ability to then hand down our Probes to newer miners...) The Scythe can hold SIX cargo expanders...such a thing makes them slow as all hell, but much better than their original conception. -Hauling ships must use well timed Book Marks...When first jumping into the system… go to the CENTER of the field and "Add New Book Mark".... such a thing will pop you up literally with 15m of the rocks... or sometimes directly under them. As a hauling ship it is your job to drag as much rock from that container as possible, and jump right back to station.... USE CTRL, ALT, SHIFT and "dock" to inst-dock... throw all materials into corp hangar and exit station IMMEDIATELY... You should be able to complete 20 runs in 1 hour if you are on your game. MORE TIPS
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